More like diving headlong, but yeah. I’m trying to make this a new thing for me. I chose to begin with a model that I sculpted a few years back for the Sculpt January competition. Here is what I submitted for that competition:
To update this asset as an original NFT, I opened the blend file in Blender 2.9 and added some animation to the camera. I then used the new Eevee rendering engine to render a much higher resolution version than I ever have before, with improved lighting, etcetera. I exported to a PNG sequence, then imported those PNGs into Apple Motion. Next, I rendered to an Apple ProRes 4444 XQ .MOV file. Finally, I converted that to an animated GIF, with transparency intact.
Find it here: