I had a very simple image in mind for this guy, and wound up getting lost in the details of the mouth. I tried to carve the mouth out from a sphere mesh, teeth and all, rather than just use a boolean to cut it out and then add teeth separately. Big mistake. I won’t be doing that again. I lost a lot of time on this one, and that’s why I had to resort to the triplets with cool materials for the daily submission render.
Mad Squid Productions™